Indie Press Revolution

Passing Ashcan Edition

Buy Now Pay Later.

The year is 1956. A decade ago, Earth received its first confirmation of extraterrestrial life when the spaceship Ocean-Seeker crashed to the ground. Since then, two more ships came from the planet Sun-Lost, trying to rescue those who were stranded. You were on one of those ships.

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  • Unopened? 30 days returns Unopened? 30 days returns
Description

The year is 1956. A decade ago, Earth received its first confirmation of extraterrestrial life when the spaceship Ocean-Seeker crashed to the ground. Since then, two more ships came from the planet Sun-Lost, trying to rescue those who were stranded. You were on one of those ships.


All rescue missions have failed. Now, all you can do is try to survive.

Welcome to Walnut Hills, a quiet suburb near DC where you and the other members of your alien Cell live in human form, trying to avoid suspicion. You look like an upstanding member of the community: you go to work, you chat with your neighbors, maybe go to the Sunday potluck and talk about the government’s new alien eradication policies (wouldn’t want those scary aliens taking over our planet, who knows what they’ll do?). But when no one’s looking, you’re sneaking through the alien testing facility to release your captured family, or maybe you’re trying to infiltrate the Alien Eradication Unit in what the humans would call “covert ops”.

Every day the world becomes more dangerous. How far are you willing to go to stay alive?

Passing is a PbtA tabletop role-playing game where you play shapeshifting aliens in the suburbs of 1950’s America. In Passing, you play out stories of alien fiction: desperately trying to keep a balance in your double life while you undertake dangerous undercover missions in the midst of a world that would rather have you dead.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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