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Malifaux

Malifaux: Ripples Of Fate 2E

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Chaos has engulfed Malifaux.

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  • Unopened? 30 days returns Unopened? 30 days returns
Description

Chaos has engulfed Malifaux.

The Governor-General is gone, undone by his attempts to become a Tyrant, and the Guild is reeling from the blow. As it struggles to keep the opportunistic Arcanists and dreaded Resurrectionists at bay, an ancient power reawakens deep within the Badlands, gathering the scattered Neverborn to her side in preparation for the coming war with the Tyrants… and then, the scouring of all human life from Malifaux.

Amidst the chaos, daring bandits take advantage of the Guild’s distraction to line their own pockets with Soulstones, Gremlins soar through the sky in a stolen airship, and the Ten Thunders turn to a power they can neither understand nor control in order to expand their holdings.

And through it all, a shrouded woman rides slowly through streets clogged with bodies, taking measure of the dead and recruiting the strongest as soldiers for the coming war…

Ripples of Fate expands the world of Malifaux, bringing seven new Masters into the battle between fate and mortal willpower. New models, new stories, and new scenarios provide a glimpse of how each Faction intends to capitalize upon the vacuum of power left behind in the wake of the Governor’s death.

The battle for control of Malifaux has begun.

No longer do you have to trust the fickle fate of a dice roll, in Malifaux you use cards, a Fate Deck, as you lead your Crew to victory with strategy, tactics and resource management, and if that isn’t enough, you can Cheat Fate.

Looking for scalability? Malifaux has it. Jump directly into a Scrap with 4 – 6 miniatures, ensuring a quick and brutal fight with each character having unique skills and abilities. Want to escalate it? Take it to a Brawl, bring in additional members of your faction or hire out mercenaries to do your dirty work.

Our cart limit is 75 line items (i.e., individual products). A Bundle, regardless of its contents, counts as one line item. You can, however, have more than one copy of each item in your cart. If you have more than 75 individual line items in your cart, you will encounter problems checking out.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
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    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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