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Battletech Technical Readout Clan Invasion

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Description

On 27 September 3048, the ComStar Explorer Corps JumpShip Outbound Lightstumbled onto the Clan Homeworlds, setting in motion a massive invasion of the Inner Sphere by the Clans. At first sweeping all before them with their advanced technologies, the Clans met defeat at the Battle of Tukayyid and were stymied by a 15-year truce. With the clock ticking, the Inner Sphere’s elite took the battle directly to the Clan Homeworlds. There, the destruction of Clan Smoke Jaguar and the defeat of the Clans in the Great Refusal ended the invasion. 

In their absence, political machinations continued across the Inner Sphere. As the victorious forces returned home, the mighty Federated Commonwealth tore itself apart in a titanic Civil War spanning a thousand light years as Houses Davion and Steiner pitted brother against sister. These large-scale conflicts accelerated technical advancements, as a new generation of BattleMechs and weapons appeared on a hundred worlds of conflict.

Technical Readout: Clan Invasion builds on Technical Readout: Succession Warswith ’Mechs previously found in Technical Readout: 3050 Upgrade, Technical Readout: 3055 Upgrade, Technical Readout: 3058 Upgrade,

Technical Readout: 3060, and Technical Readout: 3067. This volume features some of the most common ’Mechs from the Clan Invasion and Civil War Eras, each illustrated in detail and accompanied by a description of its history, capabilities, and game stats, along with their most famous pilots.

Shipping & returns

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Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

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Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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