Login

Z-Man Games

Carcassonne: Expansion 1 Inns & Cathedrals

Buy Now Pay Later.

  • 6 Maximum Players: 6
  • Area Control Mechanic: Area Control, Civilization Building, Tile Placement
  • 7+ Recommended Age: 7+
  • Medieval Theme: Medieval

Incorporate humble inns and imposing cathedrals into your games with this Carcassonne expansion.

-
+
  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Incorporate humble inns and imposing cathedrals into your games with this Carcassonne expansion.

Incorporate humble inns and imposing cathedrals into your games with this Carcassonne expansion.

The Inns & Cathedrals expansion adds more ways to shape the Medieval countryside in the award-winning tile-laying game Carcassonne. Eighteen Land tiles feature two new buildings that open additional avenues to scoring points. Construct imposing cathedrals that increase your cities' value, or build humble inns along your roads to double the value of your thieves. But be careful! An incomplete feature that uses an inn or cathedral scores no points at the end of the game.ÂÂ

Clever follower placement is a hallmark of Carcassonne, and Inns & Cathedrals adds another layer to this with the large meeple follower type. Worth two normal followers, large meeples help you secure features and keep their points to yourself. On top of new gameplay twists, Inns & Cathedrals includes components for a sixth player to join in the fun, and Points tiles to help everyone keep score. If you complete a lap of the scoreboard, take a Points tile worth fifty points. If you make it around again, flip your Points tile to the side worth 100 points. At the end of the game, simply add this amount to the total of your meeple on the scoring track. ÂÂ

Contents: Rulebook, 8 Meeples, 1 Abbot, 18 Land Tiles, 6 Large Meeples, 6 50/100 Points Tiles

Please note: Requires a copy of Carcassonne base game to play.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

CONVENTIONS AND EXPOS

Good Games attends majority of Conventions and Shows each year. Click below to find out what shows we will be attending near you.

Search