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Lion Rampant Imports

Personally Incorrect

Buy Now Pay Later.

  • 5 Maximum Players: 5
  • Hand Management Mechanic: Hand Management, Voting
  • 18+ Recommended Age: 18+
  • Humor Theme: Humor

Personally Incorrect is the appropriately inappropriate party game that will make you hate what you think and love what you play.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Personally Incorrect is the appropriately inappropriate party game that will make you hate what you think and love what you play.

Personally Incorrect is the appropriately inappropriate party game that will make you hate what you think and love what you play.

Playing Personally Incorrect is a way to connect, break the ice, and interact. Simply put, Personally Incorrectmakes things personal and lets players have some real fun, where they don't have to worry about being judged or offending anyone. Personally Incorrect does this by directing the questions at the individuals playing the game instead of just offering a fill in the blank question

The player with the most 'Question' cards at the end of the 10th round is the winner. Players begin the game with 10 'Answer' cards, and receive a new one each turn. Every turn a player will read a 'Question' card aloud submitting another player's name into the "Insert Name" quotations. The rest of the players will simultaneously select answers and submit them to the player who read the question.

The active player now shuffles all of the answer cards together and reveals them 1 at a time. All of the other players present quickly vote for the most appropriately inappropriate answer. It is important to vote quickly as the last vote will not count that way players don't base their vote on another player's vote. In the event of a tie, the active player/reader is allowed to cast their vote in order to break the tie. The player whose answer received the most votes now claims the question card, ending the round.

At the end of 10 rounds the player with the most question cards is the winner.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

CONVENTIONS AND EXPOS

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