Login

On sale

Hurrican

Mr Jack London Expansion

Buy Now Pay Later. Learn more

  • 2 Maximum Players: 2
  • Deduction Mechanic: Deduction, Variable Player Powers
  • 9+ Recommended Age: 9+
  • Medieval Theme: Medieval

October, 1888 — Whitechapel, London: Jack's shadow still hangs heavy over the back-streets of the East End.

-
+
  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

October, 1888 — Whitechapel, London: Jack's shadow still hangs heavy over the back-streets of the East End. Scotland Yard has assigned Inspector Abberline to take over the investigation, aided by five new detectives with extraordinary abilities. October, 1888 — Whitechapel, London: Jack's shadow still hangs heavy over the back-streets of the East End. Scotland Yard has assigned Inspector Abberline to take over the investigation, aided by five new detectives with extraordinary abilities.

The new recruits include the formidable Professor Moriarty, who uses his intelligence and cunning to impersonate the other detectives. Is he trying to put Jack off his stride, or to outwit his rival Sherlock Holmes? Or could he even be Jack himself, disguised as Moriarty? Who is the elusive Jack? The unrelenting manhunt continues!

Mr. Jack: Extension is an expansion for the Mr. Jack deduction game that features refreshed artwork for the tenth anniversary of the game as well as an original character as strong as it is enigmatic: Professor Moriarty, whose special ability is to imitate one of the characters who is not at stake. Moriarty is quite the chameleon, impersonating the other detectives by mimicking their appearance and using their abilities!

This expansion lets you play with six new characters: meet the sultry Madame, flee the terrifying Pizer, avoid the revolutionary Joseph Lane's barricade, dodge Inspector Abberline's probing questions, bound along London's streets with the Spring-Heeled Man, and watch out for Moriarty. At the start of the game, choose which of the eight characters to play with via a draft and determine their starting locations. These new possibilities add fun and strategic depth.

Whether playing as Jack or the Detective, master them all to win!

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

CONVENTIONS AND EXPOS

Good Games attends majority of Conventions and Shows each year. Click below to find out what shows we will be attending near you.

Search