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Zombicide

Marvel Zombies A Zombicide Game Clash of the Sinister Six

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  • 6 Maximum Players: 6
  • Co-Operative Mechanic: Co-Operative
  • 14+ Recommended Age: 14+
  • Sci-Fi Theme: Sci-Fi

Clash of the Sinister Six features special Team vs Team Missions, pitting two groups of players against each.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Clash of the Sinister Six features special Team vs Team Missions, pitting two groups of players against each. In this unique game mode, you’ll control a team of either Super Hero or Zombie Heroes, each team with 3 to 6 characters, each side attempting to eliminate the other while completing mini-objectives around the map to gain extra benefits.Clash of the Sinister Six features special Team vs Team Missions, pitting two groups of players against each. In this unique game mode, you’ll control a team of either Super Hero or Zombie Heroes, each team with 3 to 6 characters, each side attempting to eliminate the other while completing mini-objectives around the map to gain extra benefits.

Heroes, whether Super or Zombie, will also make use of special Teamwork cards, only utilized in this game mode. These cards grant powerful benefits to you and your team, as long as they are strategically used! Opponents also won’t know exactly what plan you have until you’ve revealed it, so secret strategies and tactics can be employed as needed!

This expansion features two new locations: The New York Subway System as well as Central Park, bringing new Missions (for both Team vs Team and normal play) and customizable map options. These can be easily combined with the Marvel Zombies core box tiles to create sprawling arenas for epic battles to take place.

Note: Since Team vs Team mode has players controlling both Zombie Heroes and Super Heroes, to properly use this mode both the Marvel Zombies and the X-Men Resistance core boxes are needed.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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