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Mantic Games

Hellboy The Dice Game

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  • 4 Maximum Players: 4
  • Push Your Luck Mechanic: Push Your Luck
  • 10+ Recommended Age: 10+
  • Mythology Theme: Mythology

In Hellboy: The Dice Game, you take on the role of a B.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

In Hellboy: The Dice Game, you take on the role of a B.P.R.D. recruit exploring a mysterious location. As a new recruit your abilities and resources are limited so you'll need your wits about you to try and survive. Push your luck to press deeper into the unknown or play it safe and live to fight another day. The choice is yours!In Hellboy: The Dice Game, you take on the role of a B.P.R.D. recruit exploring a mysterious location. As a new recruit your abilities and resources are limited so you'll need your wits about you to try and survive. Push your luck to press deeper into the unknown or play it safe and live to fight another day. The choice is yours!

The game consists of a deck of cards representing rooms that contain monsters, clues, and encounters, and a set of dice (the same kind of dice that are used in Hellboy: The Board Game).

Players take turns trying to get through rooms and gather clues before getting knocked out.

On your turn, you start with all of the dice and draw a card. You choose which dice to roll (3 max) in order to overcome challenges (like monsters or hazards) and gain clues (victory points). Once you use a die, it can't be used again to overcome future rooms this turn. After defeating a room, you can either choose to pass, and keep all of the clues you've gained, or draw again. If you're defeated by the room, you lose all of the clues you've gained this turn and play passes to the next player.

The first player that gains at least 15 clues triggers the end of the game. Other players get one more turn to try to gather more clues. Player with the most clues wins.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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