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Zombicide

Zombicide Angry Neighbors

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  • 6 Maximum Players: 6
  • Co-Operative Mechanic: Co-Operative, Dice, Hand Management
  • 13+ Recommended Age: 13+
  • Zombies Theme: Zombies

Zombicide Angry Neighbors challenges you to face off on a whole new breed of zombies! These Seeker zombies have you and your friends in their sights and will chase your to your bitter end!

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Zombicide Angry Neighbors challenges you to face off on a whole new breed of zombies! These Seeker zombies have you and your friends in their sights and will chase your to your bitter end!

Every Seeker zombie get an additional activation every time a seeker zombie spawn card is drawn.

Angry Neighbors brings four new survivors to your apocalypse, each with their own special abilities, and their Zombivor counterpart!

Angry Neighbors brings more than just new survivors to your party, it brings you companions! These four special human companion miniatures are here to support you! These companions may be strong enough to survive on their own, but can't commit zombicide like you do! Rescue them, lead them, and add their firepower and special abilities to your party!

Angry Neighbors wants you enter the next era of the apocalypse! Set at the same time as Rue Morgue, buildings have crumbled and roads have collapsed. Now gaping holes litter the city's streets! With poor decision making you may find your survivors slowed down in these holes, and with a wrong move you may just end up in zombie filled pit from hell!

With these new zombies and environmental hazards, you're going to need something to keep you safe! Luckily for you, Angry Neighbors adds all new weapons to your core game as well as a collection of Ultrared equipment! These equipment cards offer the most powerful and potent zombie-obliterating weapons in the Zombicide universe to date! Perfect to up your survivors' survivability!

Fend Off the Angry Neighbors!

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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