PREORDERS
TRADING CARD GAMES
ACCESSORIES
MINIATURES
BOARD GAMES
CLASSIC GAMES
CARD GAMES
SHOP BY STYLE
Magic: The Gathering
Flesh and Blood
ROLE PLAYING GAMES
ACCESSORIES
MINITUARES
GAME WORKSHOP
PAINTS AND TOOLS
PUZZLES AND TOYS
JIGSAWS BY # PIECES
JIGSAWS BY BRANDS
BRAIN TEASERS
BLOCKS AND DYI
COLLECTABLES/TOYS
ACCESSORIES
CARD GAMES ACCESSORIES
MINIATURE ACCESSORIES
GIFTS BY PRICE
BY AGE GROUP
GAME ACCESSORIES
Asmodee
Buy Now Pay Later.
The Werewolves of Miller's Hollow: The Pact consists of The Werewolves of Miller's Hollow base game as well as the three existing expansions for that game as of 2014: New Moon, Characters, and The Village.
The Werewolves of Miller's Hollow: The Pact consists of The Werewolves of Miller's Hollow base game as well as the three existing expansions for that game as of 2014: New Moon, Characters, and The Village.
The Werewolves of Miller's Hollow is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role - Werewolf, Ordinary Townsfolk, or special character such as The Sheriff, The Hunter, the Witch, the Little Girl, The Fortune Teller and so on... There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers (normal and special villagers alike) then deliberate and vote on a player they suspect is a Werewolf, helped (or hindered) by the clues the special characters add to the general deliberation. The chosen player is "lynched", reveals her role and is out of the game. Werewolf is a social game that requires no equipment to play, and can accommodate almost any large group of players.
Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.
Good Games offers two service levels of shipping; Standard and Express.
Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.
Good Games attends majority of Conventions and Shows each year. Click below to find out what shows we will be attending near you.