Haba

123 Hex Herbei!

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  • 4 Maximum Players: 4
  • Pattern Recognition Mechanic: Pattern Recognition, Roll/Spin and Move
  • 5+ Recommended Age: 5+
  • Fantasy Theme: Fantasy

The young sorcerer's apprentices have to set forth alone through the dark enchanted forest for their big test.

  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

The young sorcerer's apprentices have to set forth alone through the dark enchanted forest for their big test.

The young sorcerer's apprentices have to set forth alone through the dark enchanted forest for their big test.

Fortunately clues about the right path appear in the magic ball - but the sorcerer's apprentices have to be quick and look very closely because the player who can conjure up the clues will move ahead one step closer to their destination.

The player who first finds the path to the sorcerer's secret room is the quickest to pass the sorcerer's exam. In more detail, in 1, 2, 3 Hex Herbei! the young magicians must be the first to reach the end of the path, and to advance their figure to the next stage of the path, they must spot one of the items on that path in the crystal ball that lies in front of them.

Each round, all players grab the crystal ball in front of them, searching to find one of the four items before anyone else can do the same. When a player finds an item, they advance on the board, then all players change seats! Now you're looking for something new as each crystal ball contains only one of the four items shown on each section of the path, which means that you're looking for something new almost every round.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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