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Days of Wonder

Memoir 44 New Flight Plan

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  • 8 Maximum Players: 8
  • Hand Management Mechanic: Hand Management
  • 8+ Recommended Age: 8+
  • Wargames Theme: Wargames

Air supremacy was a constant challenge during World War II.

  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Air supremacy was a constant challenge during World War II. In the Battle of France, the Luftwaffe's powerful Stukas were a key component to the German's blitzkrieg strategy that led them to victory. Air supremacy was a constant challenge during World War II. In the Battle of France, the Luftwaffe's powerful Stukas were a key component to the German's blitzkrieg strategy that led them to victory.

Over the English Channel, the heroism of RAF pilots saved their country from an invasion. In the skies of Kursk, Smolensk and Stalingrad, many Soviet pilots defended their land against German bombs. And when the Allied forces landed in Europe, it was under a constant aerial cover of fighters, fighter-bombers, and bombers. At that time, Allied air supremacy was at its pinnacle.

In the Memoir '44: New Flight Plan expansion, players can deploy air units such as fighters, fighter-bombers and even bombers to support their troops on the battlefield. This is not the first time airplanes will make an appearance in the Memoir '44 system, but with its all new set of streamlined rules, Memoir '44: New Flight Plan grants many new tactical options and is compatible with all existing scenarios in all theaters of operation.

The expansion also comes with 21 new scenarios and 16 finely-crafted, legendary planes, in impressive sizes, such as the B-17 that measures 72mm by 101mm.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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