Playroom Entertainment

The Lord Of The Rings The Battle For Middle Earth

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  • 4 Maximum Players: 4
  • Hand Management Mechanic: Hand Management
  • 8+ Recommended Age: 8+
  • Fantasy Theme: Fantasy

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

The players battle on the side of Aragorn, Gandalf, Gimli, Legolas, and other companions against the foes of Mordor.

Three enemy cards always lie on the table in The Lord of the Rings: The Battle for Middle-earth Card Game. Each enemy card shows a combination of one (e.g. Orc patrol) to four (e.g. Balrog) symbols, with six different symbols total in the game: sword, axe, spear, bow, fist, and shield. The symbols are not evenly distributed; some are associated with magic, and thus rarer than those associated with mundane weaponry.

In order to beat the enemies, the players collect "fellowships" (groups) of companion cards (which also show some subset of the six symbols) in front of them. Once the symbols of a group match one or more enemy cards, the player can send this group to battle to win them. The group is then discarded.

On their turn a player can either:

  • Play one companion card to one of their groups and, if possible, attack.
  • Start a new group and, if possible, attack.
  • Draw one card from the deck. If it's a Mordor card, it is placed on the table and the card draw repeated; this continues until a companion is drawn, which is added to the player's hand.

When the third Mordor card hits the table, all players suffer a counterattack and lose a card from their hand, a card from one of their groups, or an already vanquished enemy, depending on the text of the Mordor card. Then one of the enemies is discarded, and play continues with the triggering player drawing another card from the deck.

When no enemies remain, the game ends. Each enemy card is worth 1-10 victory points, and the player with the most

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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