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Fantasy Flight Games

Descent: Journeys in the Dark - Manor Of Ravens

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  • 5 Maximum Players: 5
  • Variable Player Powers Mechanic: Variable Player Powers
  • 14+ Recommended Age: 14+
  • Fantasy Theme: Fantasy

In the foothills near Greyhaven sits a forgotten manor, the haunted residence of the late high mage Ithyndrus.

  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

In the foothills near Greyhaven sits a forgotten manor, the haunted residence of the late high mage Ithyndrus. Antique trinkets and artifacts lie within its ever-changing walls, but the ravens that watch the manor are insufficient to discourage treasure hunters and bandits. A new guardian has awoken, and dark forces gather to his aid. Left unchecked, the power and size of this creature will never stop expanding. Its potential is limitless, and it must be stopped.In the foothills near Greyhaven sits a forgotten manor, the haunted residence of the late high mage Ithyndrus. Antique trinkets and artifacts lie within its ever-changing walls, but the ravens that watch the manor are insufficient to discourage treasure hunters and bandits. A new guardian has awoken, and dark forces gather to his aid. Left unchecked, the power and size of this creature will never stop expanding. Its potential is limitless, and it must be stopped.

Manor of Ravens, an expansion for Descent: Journeys in the Dark (Second Edition), invites you to travel to a haunted manor house and battle the guardian that waits within. The overlord gains a host of new material in this expansion, including two new classes of Overlord cards, new monsters, and deadly new relics that can be wielded by monsters. The overlord even gains his first servant: a creature that can be summoned into play, similar to the heroes' familiar. The heroes also receive powerful new assets in Manor of Ravens, gaining access to two new heroes as well as new hero classes for Warriors and Scouts.

A new lieutenant also enters the scene as the heroes attempt to investigate the manor house. Skarn is a magical construct, composed of pieces of the manor house and possessed of limitless potential. If Skarn is not stopped, he could continue to grow and eventually overwhelm the world. Only your heroes stand between this magical creature and the demise of Terrinoth.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
    0
    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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