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Greenbrier Games

Lost Ones

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  • 4 Maximum Players: 4
  • Co-Operative Mechanic: Co-Operative, Hand Management, Tile Placement
  • 14+ Recommended Age: 14+
  • Fantasy Theme: Fantasy

Lost Ones is a map tile exploration game set in a "Choose Your Own Path" story.

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  • Free Delivery on orders over $75 Free Delivery on orders over $75
  • Unopened? 30 days returns Unopened? 30 days returns
Description

Lost Ones is a map tile exploration game set in a "Choose Your Own Path" story. The player takes on the role of one of four available youths who have been kidnapped and taken to the Otherworld, home of the Fae. The game begins just as the player escapes captivity during a conflict between warring Fae factions and must now explore this magical realm of dreams to discover a way home. Besides solo play, there is a cooperative mode for up to 4 players.Lost Ones is a map tile exploration game set in a "Choose Your Own Path" story. The player takes on the role of one of four available youths who have been kidnapped and taken to the Otherworld, home of the Fae. The game begins just as the player escapes captivity during a conflict between warring Fae factions and must now explore this magical realm of dreams to discover a way home. Besides solo play, there is a cooperative mode for up to 4 players.

The game is played over a set number of successive Phases, where the player can perform different actions:

  • Explore a new area by placing a map tile, moving there and reading the introduction of an encounter in the Story Book
  • Perform an action in a story encounter
  • Move to an adjacent map tile that has already been placed
  • Activate Boon cards

When investigating a map tile, the character experiences a story encounter and may have to make choices on how to proceed. An encounter often requires a player to use one or more Ability cards from their Hand that matches the difficulty level of the encounter. Success could mean learning more valuable information, overcoming an obstacle or even gaining Boon cards that grant magical powers and mythical relics. Exploring this realm of dreams may result in experiencing a terrifying Bane, which will hinder progress and potentially lead to the character's doom.

The player must locate and find a way to open one of several Gateways to get home. This must be accomplished before running out of time, having an empty Hand or being caught by Fae sent to hunt the character. Careful use of resources, piecing together clues and acquiring special Boon cards are key to winning the game. Based on the choices made by the player, there are also a dozen different story endings with their own epilogues.

Shipping & returns

Good Games uses Australia Post for shipping of orders across Australia as they have the widest reach and offers our customers conveniences like Parcel Lockers, Parcel Collect, and mail redirection.

Good Games offers two service levels of shipping; Standard and Express.

  • Standard is shipped using Australia Post eParcel Post and generally takes between 1 - 7 working days for most parts of Australia. The is a tracked shipment.
  • Express is shipped using Australia Post Express Post and takes around 1 - 3 working days. Express orders are also prioritised, and will be sent the same business day if possible. We recommend ordering before 11 am and contacting us if you urgently need your order. This is a tracked shipment.
  • New Zealand shipments are sent via Australia Post International Standard and take between 3 - 14 working days for delivery. This is a tracked shipment.
  • Store Pick-up is offered for singles purchased from tcg.goodgames.com.au. Please allow for between 2-10 working days for your order to be available for pickup. This delay is the transfer time required.

Estimated shipping if ordered today

  • Order Placed
  • 15:00
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    Order dispatches
  • 4
    Delivered!

Note: Times are provided as a guide only and should not be relied on for time-sensitive orders. Delay may occur outside our control.

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